The Battle of Herbert’s Road was in fact a series of
linked confrontations between the nefarious forces of that renown Royalist Lord
Flasheart (myself), and those of Colonel Oliver Cromwell (Luke) and his famous
and incredibly frustrating ironsides.
Cromwell having defeated Flasheart comprehensively at the Battle of
Tarvin a week previous the Royalist was keen to put his additional recruits
from the Battle of Chester to good use bringing the rebel down a peg or
two. To achieve this he firstly set two
ambushes across a road that goes nowhere, from nowhere, and the only local is
called Herbert and is quite mad, hence the title.
Having left his subordinates to set up a proper roadblock
with Stradling’s foote and the Kings lifeguard, Flasheart raced ahead and
sought to achieve surprise by blocking the road with Talbots foote and
attacking the enemy flanks with his horse.
He hadn’t counted on the enemy horse being led by an aggressive commander
(yes, Chris Fazey once more changed coats and took command of the Parliamentarian
horse), which swiftly pressed and then routed his horse for the same losses of
their own. Unfortunately the rebels
could afford to lose a few regiments of horse, and their foote advanced upon
the hastily effected barricade and sent Talbot packing, despite the attempted
intervention of the last of Flasheart’s horse.
His troops completely scattered, Flasheart was unable to
backtrack down the road to where his brigadier; Sir Hugh of Beeston, prepared a
more substantial blockade for the remaining troops of Cromwell’s army. With the Parliamentarians pulled towards the
lure of the King’s Guard regiment on the road, Sir Hugh led Stradlings foote in
an outflanking manoeuvre which could their enemies on the hop, and almost
succeeded in putting them to flight. A
last ditch counter attack by a rebel pike block put pay to this gallant effort
however, and the King’s Guard struck a deal for a truce while their fell back.
There was still time in the day for Flasheart to pull his
troops together for one last attempt at defeating Cromwell, and he picked a
much more traditional clearing to do so.
The Royalists deployed in the rarely seen Tercio formation; pike blocks
in the centre and muskets on the edges, with the horse to the right. With daylight (time) ebbing away both sides
knew there was no time to waste if a result was to be gained, however, even the
rebels were surprised when a couple of open command orders left their foote
regiments scant feet from the Royalists in turn 1! Their horse (the redoubtable Fazey having
left) were more sluggish, and blundered around at the back. The Cavaliers didn’t hesitate and charged
with pikes levelled at the heart of the enemy, to the enemies horror!
The 3 pike blocks
pushed through, with Talbots and Stradlings arriving on the other side to face
the rebel horse, who promptly charged the pike regiments fronts! Both sides expected the horse regiments to be
sent packing swiftly, but unbelievably the heavy Parliamentarian horse barely
flinched, and they started to push the pike back, sending them running. The Royalist horse crashed into the side of the
rest of the rebels horse, causing much damage, while musket fire continued
elsewhere, wiping out whole units of rebel foote. Cromwell decided the losses were becoming
more than he could stomach, just moments before Flasheart had similar thoughts,
and the Roundheads retreated.
Flasheart's desperate first attempts to stop Cromwell, foiled by the Ironsides! |
Stradling's foote comes close to victory. |
The Royalist Tercio (bottom). |
The Royalist pike blocks push onwards. |
The fearsome charge of the Ironsides! |
At the end of the frantic fighting Luke’s forces have
claimed the village of Great Sankey as an additional recruiting ground, while Flasheart has
secured the border town of Oswestry with its hillfort. More information at: http://btsdcampaign.blogspot.co.uk/
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