A first game against James at Deeside saw my Panthers
finally get another outing after their last appearance in April at the big
Ardennes game. After filling 50% of my
3,000pts with 8 of these monsters I supplemented them with 10 Panzers IV’s, a
couple of FlaK36’s, two platoons of pioniers (including one armoured) and some
AA guns and scouts on motorbikes. The
opposition predictably had some Shermans, but only 8, with half being of the
76mm variety (nasty stuff), backed up by 3 lots of artillery, some paras, some
infantry and some Stuart light tanks.
The scenario rolled up was Fighting Withdrawal, and James
won the right to decide whether to attack or defend, and with a plan in mind he
chose defence, setting up the objectives and deploying first. I deployed second, picking my right side to
attack down, but leaving he FlaK36’s and scouts to provide a threat on the
left.
The Battle: I automatically got first turn and sent my armour storming
forward so fast that I swiftly overran the position James had earmarked for his
ambushing tank destroyers! I was
forturnely that the enemy artillery and airforce were off colour slightly
during this advance, and my Panthers and Panzer IV’s wiped out the two
batteries on the right while the pioniers prepared to launch their assault on
the paras guarding the objective. The
Shermans traded some fire with the Panthers from a wood that they were using as
cover from the FlaK36’s. The Stuarts
meanwhile abandoned their post guarding the far left objective to try and get a
flank shot or two on the Panthers, before changing their minds and heading to
the FlaK36’s while my scouts slipped past them.
The assault went in, and failed as the pioniers bounced
off. A second attempt, this time by the
half tracks, was more successful and caused the remains of the paras to
retreat, although not far enough to leave the objective unguarded. The tank destroyers arrived and joined the
Sherman 76’s in firing upon the Panthers and Panzer IV’s, with both taking
casualties. The Panthers were able to
take out the tank destroyers before they fled (my morale checks were average as
usual), while the Stuarts took fire from two Panzer IV’s as they approached the
FlaK36’s. The paras would not be shook
off, and when turn 6 dawned they retreated with a smile and the objective as
James removed both. Unfortunately he
hadn’t spotted the threat from my dismounting scouts, who, having sneaked past
the Stuarts, had beaten them back to the left hand objective and now sat pretty
– victory was mine!
Initial setup, Germans to the left. |
German armour storms forwards. |
Tank destroyers arrive. |
Scouts claim the day. |
Analysis: It was a hard fought battle, with my armour storming across the field on the right in such force that James struggled to find any stopping power, however his paras stalled my assault long enough for him to remove the objective. If he had then seen the threat from my scouts then his Stuarts would have been able to cover the left hand objective and victory would have been his instead in what was a very close, and entertaining, game. Forgot camera again so stuck with iPhone pictures, damn.
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