I finally made the trip over to Deeside Defenders HQ at the
WINGS social club in Broughton, mainly to have a look around, and as a side
benefit I got in a game of Flames of War against one Ian Shaw. 1750pts was the points limit, and I plumbed
for panzergrenadiers because I felt they would both do best against an unknown
opponent (I knew it would be British and from Tunisia/Sicily/Italy but not
which company). They were also the best
painted option and I didn’t want to show up the side to the next nearest club.
I went for a mix of platoons and capabilities, with
panzergrenadier platoons and pioneers forming the core, backed up by mortars
and the AT capabilities of some PaK40’s, some 88’s and a platoon of StuG F/8’s. The opposition had one tank, 15 times – 15 Shermans! It didn’t look good. We rolled up Breakthrough as a mission, with
both of us quite rust regarding the rules – Ian hadn’t played 3rd
Edition but luckily it made no difference.
I was obviously defending, and sent the pioneers scurrying
for the nearest objective, with a panzergrenadier platoon and the mortars (both
virtually defenceless against the Shermans) going towards the trees by the
other. My PaK40’s and 88’s covered the
main approaches, with the StuG’s backing up the PaK40’s. Ian adopted a refused flank tactic, sending
most of his armour towards the PaK40’s and StuG’s rather than face the 88’s,
the rest covered the advance.
However despite his weight in numbers he appeared hesitant
(I don’t think he had used the army before), and although I lost a StuG to an
early shot the others and the PaK40’s had a field day against British armour in
the open. One of the 88’s was smoked by
the Shermans most of the time, but the other got an angle to join in and the
burning British tanks mounted up. The
StuG’s got into trouble once, but Ian’s re-game expectation of winning by
destroying my army rather than claiming an objective ended when they both
remounted and continued to cause damage.
By the time turn 6 arrived the Shermans had managed to destroy the PaK40’s,
but were still over 24” from either objective and Ian conceded.
Analysis: I was fortunate that I had picked the 88’s rather
than artillery or more anti-personnel weaponry, probably out of a sense of
paranoia, and they helped pick off the Shermans at long range. The enemy tanks thankfully stopped to deal
with a mortar spotter, then tried to cope with the well dug in and concealed
PaK40’s and their StuG backup, which were able to pick off the British platoons
piece-meal. The vast majority of the
army did absolutely nothing but dig into defensive positions around the
objectives due to their inability to damage the enemy armour. A good kill ratio; 5 teams (the PaK40
platoon, a StuG and a spotter) for a return of seven Shermans, two platoons and
a 2ic I think.
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